Home News Historic Moment at the Asian Games: China Claims First-Ever Esports Gold in Hangzhou

Historic Moment at the Asian Games: China Claims First-Ever Esports Gold in Hangzhou

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Esports Milestone

In a groundbreaking turn of events, Team China has etched its name into the annals of Asian Games history by securing the inaugural gold medal in esports at this multi-sport extravaganza. Esports has made its official debut as a medal event in Hangzhou, following its stint as a demonstration sport in the 2018 Asian Games hosted in Indonesia. This milestone represents a significant stride for esports, igniting discussions about its potential inclusion in future Olympic Games.

China’s triumphant moment occurred in the gaming arena of “Arena of Valor,” where they outshone their Malaysian counterparts to clinch the gold. Meanwhile, Thailand emerged victorious in a closely contested battle with Vietnam to claim the bronze medal.

Esports, a term encompassing a variety of competitive video games played by professional gamers globally, has rapidly ascended to prominence. These gaming spectacles are often staged in grand stadiums, televised, and streamed online, commanding a massive viewership. In fact, the esports market is projected to swell to a staggering $1.9 billion by 2025, underlining its burgeoning influence.

What makes esports particularly captivating is its ability to draw some of the largest audiences at the Asian Games. It’s the only event boasting an initial lottery system for ticket purchases, a testament to its immense popularity. Fans have the opportunity to witness legendary esports stars like South Korea’s very own Lee ‘Faker’ Sang-hyeok in action, adding an extra layer of excitement.

Hangzhou Esports Centre is the battleground where seven gold medals are up for grabs across seven different game titles. The inclusion of esports in the Asian Games signifies its surging popularity and aspirations for wider recognition within the sports community. While it was featured as a pilot event in the 2022 Commonwealth Games, it had its own unique branding, medals, and organization.

In a bid to engage new fans and diversify viewership, the International Olympic Committee (IOC), responsible for organizing the Olympic Games and Youth Olympic Games, orchestrated the Olympic Esports series. This initiative culminated in the inaugural Olympic Esports week held in Singapore. However, it’s worth noting that this event featured a selection of sports like archery, baseball, chess, cycling, motorsport, dance sport, sailing, taekwondo, and tennis, rather than the most popular esports games.

Vincent Pereira, the head of virtual sport at the IOC, acknowledged that not everything was perfect, but the overall sentiment was positive. IOC president Thomas Bach, in a bid to strike a balance, emphasized the importance of avoiding “killer games” or any content promoting violence or discrimination. Drawing a clear line in this regard is pivotal.

In September, the IOC took a significant step forward by launching a new esports Commission, demonstrating its commitment to nurturing virtual sports within the Olympic movement. Bach underscored that virtual sports have the potential to complement traditional Olympic sports, providing fresh opportunities for athletes and fans to engage with the Olympic movement.

Looking ahead at the Asian Games in Hangzhou, the roster of esports games includes “Arena of Valor Asian Games Version,” “DOTA 2,” “Dream Three Kingdoms 2,” “League of Legends,” “Peace Elite Asian Games Version,” “Street Fighter V: Champion Edition,” and “EA Sports FC Online.” With 476 participants, this event promises fierce competition and electrifying moments.

Furthermore, the ascent of esports continues, as it has been confirmed as a medal sport for the 2026 Asian Games set to be held in Nagoya, Japan. This decision cements esports’ status as a thriving and integral component of the sports world, marking a bright future for gamers and enthusiasts alike.

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Frequently Asked Questions (FAQs) about Esports Milestone

Q: What is the significance of China winning the first esports gold medal at the Asian Games in Hangzhou?

A: China’s victory in securing the first esports gold medal at the Asian Games in Hangzhou marks a historic moment in the world of competitive gaming. It signifies the official recognition of esports as a legitimate and respected sport on a global stage, potentially opening doors for its inclusion in future Olympic Games.

Q: What games were featured in the esports competition at the Asian Games in Hangzhou?

A: The esports competition at the Asian Games in Hangzhou included a diverse lineup of games, namely “Arena of Valor Asian Games Version,” “DOTA 2,” “Dream Three Kingdoms 2,” “League of Legends,” “Peace Elite Asian Games Version,” “Street Fighter V: Champion Edition,” and “EA Sports FC Online.” These titles showcased the versatility and breadth of esports.

Q: How popular is esports at the Asian Games compared to other events?

A: Esports has emerged as one of the most popular attractions at the Asian Games. Notably, it is the only event with an initial lottery system for ticket purchases, demonstrating its immense popularity among fans. The presence of renowned esports stars and the high viewership of esports events contribute to its prominence.

Q: Is there a chance that esports will be included in the Olympics in the future?

A: The inclusion of esports in the Asian Games and its recognition by the International Olympic Committee (IOC) are positive indicators for its potential inclusion in the Olympics. However, the IOC has emphasized the need to avoid games that promote violence or discrimination. The future of esports in the Olympics will depend on how it aligns with these criteria.

Q: What steps have been taken to promote esports within the Olympic movement?

A: To promote esports within the Olympic movement, the IOC has established an esports Commission and organized events like the Olympic Esports series and Olympic Esports week. These initiatives aim to explore the integration of virtual sports into the traditional Olympic landscape, providing opportunities for athletes and fans to engage with the Olympic movement in new ways.

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3 comments

FilmBuff101 September 27, 2023 - 1:04 pm

Esports is lit! Hangzhou makin’ waves in gaming world.

Reply
TechNerd47 September 28, 2023 - 12:12 am

Asian Games goin’ high-tech with esports, big move, big views!

Reply
GamerGirl23 September 28, 2023 - 2:43 am

cool stuff! china did it first! esports is like, wow, gettin’ so big, ya know?

Reply

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